Archive for March, 2011

Rally Master Pro 3D iPhone and iPad Game Review

March 28th, 2011

 

Rally Racing games have always been a little more interesting than the standard race, Rally Master Pro 3D is should my street.

The game features three modes of the tracks of time and adrenaline. More than 27 race tracks in different weather conditions from rain so your behavior is quite different from how you manage your car from the mixture of different terrain and weather was crazy tracks. All this contributes to the joy it comes to this rally.

The only way that I played a career and it makes your car on the track before time runs out. The sooner you pass the finish line, the more reward with bronze, silver and gold. For me it’s time trial so I did not sure what this mode will have. Once you finish a race, you unlock another ect ect. As a damage system in Fishlabs Rally Master Pro 3D has been established, if you crush and crash is not to show your car only visually, but you have to play a kids game, to fix it for the next race. With a damaged car from power also. » Read more: Rally Master Pro 3D iPhone and iPad Game Review

2XL TROPHYLITE Rally iPhone and iPad Game Review

March 28th, 2011

 

The best graphics I’ve seen in a run on the iPhone and iPad yet, but it is a complete package? 2XL trophy literally one or two months ago revealed that a demo would reach for some of the technologies they use to these types of visual sensors, and everything looked very impressive and I was very hyped for the game.

Tours, rallies and stages are the three main modes, all in fifteen different events that you get the race, even if it is based three each direction and about the same as the tests on scattered other drivers such as Need for Speed the App Store have many different ways to keep busy while fresh and unique. » Read more: 2XL TROPHYLITE Rally iPhone and iPad Game Review

Game Dev Story – iPad Game Review

March 28th, 2011
I will try to keep this review as short as possible because Game Dev Story (GDS) has much to offer. The temptation to write an essay of 100 pages, is strong, but we have enough with a brief overview of these deceptively deep gameplay experience.

At its base, GDS is running a development studio in which the player is responsible for the head of commercial operations. They make important decisions to hire those who assign the tasks to develop the licensing and advertising for the console to boot the participation in trade fairs and a hundred other things. » Read more: Game Dev Story – iPad Game Review